(May 2003 - March 2007.) Tama's thoughts on the blogosphere, podcasting, popular culture, digital media and citizen journalism posted from a laptop computer somewhere in Perth's isolated, miniature, urban jungle ...

Sims 2: Semi-Viral Mods

Friday, January 07, 2005
Strange things have been happening in The Sims 2. Security Focus reports:
Entire neighborhoods of Sims are being mysteriously graced with eternal youth, while some characters are finding all their needs fulfilled by a single shot of magic espresso. Others no longer need to empty the toilet after potty training their toddler. Some Sims are being abducted by aliens when they glance through their telescope -- every time, instead of just occasionally, which is normal.
While these are all the results of player-developed game mods, many of the players experiencing these effects have never--to their knowledge--downloaded a mod. Except, they have. It turns out that when houses and the like are uploaded to the official EA Sims 2 Exchange, where players can swap and download real estate and Sim-skins developed by other players, any mods that were present in the creator's version of Sims 2 is also uploaded. Thus, when downloading new real estate, many Sims 2 players have accidentally ended up with mods which effect all of their Sims 2 world, not just the downloaded real estate. EA were surprised by this development and have warned users and now list any embedded mods in real estate, but apparently its been an interesting few months! An almost uncontrollable virally mutating simscape ... it's all too real! [Via /.]


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